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00039 #ifndef CollisionDetection_h
00040 #define CollisionDetection_h
00041
00042 #include "Workcell.hpp"
00043
00044
00045
00046 #if defined _SOLID
00047 #include "solid-3.5/include/SOLID.h"
00048 DT_Bool CollisionCallback(void *client_data, void *object1, void *object2, const DT_CollData *coll_data);
00049 #endif
00050
00052 namespace OSCAR {
00053
00054 class CollisionPoint;
00055
00060 class CollisionDetection : public Base {
00061 public:
00062
00063 enum ResponseType { WITNESSED, DEPTH };
00076 CollisionDetection(WorkCell* workcell, ResponseType type=WITNESSED, OSCARError& err=DUMMY_ERROR(noError), const String& name= String());
00077
00081 virtual ~CollisionDetection();
00082
00083 std::vector<CollisionPoint*>& GetCollisionPoints() { return collisionpoints; }
00084
00085
00089 void OutputCollisionPoints();
00090
00091
00092
00093
00094 bool CheckManipulatorSelfCollisions( String manip );
00095
00100 bool CheckWorkcellCollisions();
00101
00106 bool RemoveWorkcellCollisionPair( Polytope* obj1, Polytope* obj2 );
00107
00108
00113 bool AddWorkcellCollisionPair( Polytope* obj1, Polytope* obj2 );
00114
00115 bool RemoveManipulatorCollisionPair( Polytope* obj1, Polytope* obj2, Node* manip );
00116
00117 bool AddManipulatorCollisionPair( Polytope* obj1, Polytope* obj2, Node* manip );
00118
00119 bool GetDistance( const Polytope& obj1, const Polytope& obj2,
00120 Vector3& obj1Wit, Vector3& obj2Wit,
00121 Vector3& unitVec, double& dist );
00122
00123 ResponseType GetResponseType() {return resptype;}
00124
00125 private:
00126
00127 WorkCell* cell;
00128 std::vector< CollisionPoint* > collisionpoints;
00129 DistanceCalculator distancecalculator;
00130 ResponseType resptype;
00131 #ifdef _SOLID
00132 DT_SceneHandle scene;
00133 DT_RespTableHandle globalRespTable;
00134 std::vector< std::pair<Node*,DT_RespTableHandle> > manipRespTables;
00135
00141 CollisionDetection(const CollisionDetection& cd);
00142
00147 CollisionDetection& operator= (const CollisionDetection& cd);
00148
00149 void AddEnvironmentPolytopes(Node* node);
00150
00151 void AddManipulatorPolytopes(Node* node);
00152
00153 bool RemoveManipulatorAttachmentCollisions(Node* currentnode,
00154 Node* previousnode,
00155 DT_RespTableHandle resptable);
00156
00157 void RemoveNodePolytopes(Node* node);
00158 #endif
00159
00160 };
00161
00162
00163 class CollisionPoint {
00164 public:
00165 CollisionPoint() {}
00166 CollisionPoint( const String& obj1, const String& obj2, const Vector3& pnt1, const Vector3& pnt2=Vector3() );
00167 ~CollisionPoint() {}
00168 String GetObject1() const { return objname1; }
00169 String GetObject2() const { return objname2; }
00170 Vector3 GetPoint1() { return point1; }
00171 Vector3 GetPoint2() { return point2; }
00172
00173 bool operator<(const CollisionPoint& pt) const;
00174 bool IsSame(const CollisionPoint& pt) const;
00175
00176 private:
00177 String objname1;
00178 String objname2;
00179 Vector3 point1;
00180 Vector3 point2;
00181 };
00182
00183
00184 }
00185 #endif //CollisionDetection_h