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Files |
| file | CriteriaFuncs.hpp |
Compounds |
| class | ArtificialPotentialF |
| | A function to calculate artificial potential field (APF). More...
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| class | Box |
| | A box obstacle used for modeling of objects in workcells. More...
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| class | CollisionDetection |
| | Collision Detection Class. More...
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| class | Cone |
| | A cone primitive used for modeling of objects in workcells The cone (in its local frame) will be symmetric about the y axis and its total height will be centered at y=0 with the tip of the cone at y=height/2. The cone can then be moved in its local from by specifying a local transform. More...
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| class | Cylisphere |
| | A cylispherical object for use in robot or as obstacle. More...
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| class | DistanceCalculator |
| | Interface class for Distance Calculators. More...
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| class | DistanceResultsRepository |
| | DistanceResultsRepository is a repository which holds DistanceResults objects, which in turn contain the witness points between manipulators and their surroundings, unit vectors pointing from the manipulator witness points, the magnitude of the distance between witness points, and the G and H functions of the witness points. More...
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| class | ModelingObject |
| | Abstract base class for Primitives and Nodes.
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| class | ModelingObjectMap |
| | Contains an STL map which indexes the name of ModelingObjects (Nodes and Primitives) with their address. Useful for finding the address of a modeling Node or Primitive just by knowing its name. The key to the STL map is an OSCAR::String, the data type being stored is ModelingObject*. More...
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| class | Node |
| | A Node a tree modeling structure containing instances of the primitives and child nodes, as well as methods to update the locations of the Node and the modeling objects contained within this Node and its children. Basically, a Node has a list of Node's inside it. This list of nodes constitutes its children. A Node also has a list of Primitive's in it. This list of Primitives constitutes the obstacles associated with just itself. More...
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| class | ObAvData |
| | Contains the functionality to read/write data from/to a file for obstacle avoidance. More...
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| class | ObAvInfo |
| | Holds results of manipulator-obstacle distance calculations. More...
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| class | ObAvInfoRepository |
| | ObAvInfoRepository is a repository which holds ObAvInfo objects, which in turn contain the witness points between manipulators and their surroundings, unit vectors pointing from the manipulator witness points, the magnitude of the distance between witness points, and the G and H functions of the witness points. More...
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| class | PCADistToEEWrench |
| | PCADistToEEWrench is derived from PCADistToTorque and PCJacobianPseudoInverse. More...
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| class | PCADistToEEWrenchD1 |
| | PCADistToEEWrenchD1 is derived from PCADistToTorque and PCJacobianPseudoInverse. This class is not currently functional and can not be instantiated. More...
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| class | PCADistToForce |
| | PCADistToForce computes the joint Forces/forces based on distances to surrounding obstacles. More...
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| class | PCADistToForceD1 |
| | PCADistToForceD1 is derived from PCADistToForce. More...
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| class | PCADistToTorque |
| | PCADistToTorque computes the joint torques/forces based on distances to surrounding obstacles. More...
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| class | PCADistToTorqueD1 |
| | Computes the first derivative of the torques due to artificial forces. This class is not currently functional. More...
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| class | PCAverageDistReciprocal |
| | PCAverageDistReciprocal calculates the average of the reciprocal of the minimum distance from the robot arm to obstacles. More...
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| class | PCAWorkCell |
| | PCAWorkCell uses a WorkCell to compute and store the obstacle avoidance information (see DistanceResults). More...
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| class | PCEEWrench |
| | PCEEWrench is derived from PCADistToEEWrench. More...
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| class | PCEEWrenchD1 |
| | PCEEWrenchD1 is derived from PCAWorkCell. More...
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| class | PCJointTorque |
| | Minimizes joint torques due to artificial forces. More...
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| class | PCLinkForce |
| | PCLinkForce minimizes the average of the artificial forces acting on the links. More...
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| class | PCSmallestMinDist |
| | PCSmallestMinDist calculates the minimum distance from the robot arm to any obstacle in the environment. More...
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| class | Plane |
| | Define a planar primitive for use in robot obstacle avoidance. More...
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| class | Polytope |
| | Class for STL based polytope obstacle models Currently an empty class which can be instantiated but can not be used for anything useful. More...
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| class | Primitive |
| | Base for geometric primitives.
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| class | ScaleInverseF |
| | \ ScaleInverseF One type of APF where Scalar function goes as the inverse of the argument The function is F(x) = k*[(mx-mn)/(x-mn)]^z + thresh, so that as (x->inf), (F(x)->thresh), (x=mx), (F(x) = k + thresh), and as (x->mn), (F(x)->inf). Note: this function object does not check for x < mn. A special case is when k=1, z=1, mx=1, mn=0, and thresh=0, then F(x) = 1/x.
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| class | ScaleInverseVanishF |
| | \ ScaleInverseVanishF One type of APF where Scalar function starts from infinity at a certain value and decreases as the argument grows until vanishing completely at a certain value. The function is F(x) = k*[(mx-x)/(x-mn)]^z + thresh, so that if (x>=mx), (F(x) = thresh), and as (x->mn), (F(x)->inf). If thres = 0, then it means that APF will have no effect when x >= mx. Note: this function object does not check for x < mn.
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| class | SkeletalPrimitive |
| | Base for skeletal geometric primitives. More...
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| class | Sphere |
| | Define a spherical primitive for use in robot obstacle avoidance. More...
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| class | WorkCell |
| | Contains a geometric description of the work cell (from an ObAvData object) and computes witness points (minimum distances between robots and other models) and derivatives of witness points (stored in an ObAvInfo object). More...
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Functions |
| double | PointLine (const Vector3 &a, const Vector3 &b0, const Vector3 &b1, Vector3 &bWit, Vector3 &unitVec, double &t) |
| double | LineLine (const Vector3 &a0, const Vector3 &a1, const Vector3 &b0, const Vector3 &b1, Vector3 &aWit, Vector3 &bWit, Vector3 &unitVec, double &t0, double &t1) |
| double | LineFacet (const Vector3 &a0, const Vector3 &a1, const std::vector< Vector3 > &facetPoints, Vector3 &unitVec, double &t1, double &t2) |
| double | LineFacet (const Vector3 &a0, const Vector3 &a1, const std::vector< Vector3 > &facetPoints, const Vector3 &facetNormal, Vector3 &unitVec, double &t1, double &t2) |
| void | calcJointTorques (const Xform *globalXforms, const Vector3 &forceLocation, const Vector3 &force, unsigned int linkIndex, Vector &torques) |
| void | calcJointTorquesToBase (const Xform *globalXforms, const Vector3 &forceLocation, const Vector3 &force, unsigned int linkIndex, Vector &torques) |
| void | calcJointTorquesToEE (const Xform *globalXforms, const Vector3 &forceLocation, const Vector3 &force, unsigned int linkIndex, Vector &torques) |
| bool | CalcJointTorques (FKPosition &fk, const Vector &jointPositions, Vector &torques, const Vector3 &forceLocation, const Vector3 &force, unsigned int linkIndex) |
| bool | CalcJointTorques (const FKPosition &fk, Vector &torques, const Vector3 &forceLocation, const Vector3 &force, unsigned int linkIndex) |
| void | calculateSupportReactionForces (const Vector3 &base0, const Vector3 &base1, const Vector3 &forceLocation, const Vector3 &force, Vector3 &base0FRX, Vector3 &base1FRX) |
| void | calculateSupportReactions (const Vector3 &base0, const Vector3 &base1, const Vector3 &forceLocation, const Vector3 &force, Vector3 &base0FRX, Vector3 &base0TRX, Vector3 &base1FRX, Vector3 &base1TRX) |
| template<class T> VectorNumeric< T > & | RowToVector (const Matrix &matx, unsigned int row, VectorNumeric< T > ©) |
| template<class T> VectorNumeric< T > & | ColToVector (const Matrix &matx, unsigned int col, VectorNumeric< T > ©) |
Variables |
| const OSCARError | ObstacleAvoidanceError |
| const OSCARError | CollisionDetectionError |
| const OSCARError | sampleError |