#include <Cylisphere.hpp>
Inheritance diagram for OSCAR::Cylisphere:

Public Methods | |
| Cylisphere (const Vector3 &pt0, const Vector3 &pt1, double rd) | |
| Cylisphere (const Cylisphere &arg) | |
| Cylisphere () | |
| virtual Cylisphere * | Clone () const |
| bool | SetProperties (const Vector3 &pt0, const Vector3 &pt1, double rd) |
| Cylisphere & | operator= (const Cylisphere &rhs) |
Protected Methods | |
| virtual bool | createSolid () |
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Constructor Creates a cylisphere object from the two given endpoints (positions w.r.t. the local frame) and a radius. Global points are automatically populated using the identitiy matrix as the transform.
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Copy Constructor.
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Constructor Use to make arrays of Cylisphere objects. Note: SetProperties(...) must be called before any other function.
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Clone this object.
Implements OSCAR::SkeletalPrimitive. |
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Reimplemented from OSCAR::Primitive. |
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Set the location (w.r.t. the local frame) and radius of the cylisphere. Update() is called automatically using the last Xform Update() was called with (defaults to identity if Update() has not been called).
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